1/5/2024 0 Comments Endless dungeon me first![]() The default pod, which doesn’t give or take anything away. I should also emphasize that your play style is going to be impacted by the type of escape pod you select, you have several choices at hand each with minor yet heavily impacting effects. You use the food to heal/upgrade your characters, science to research new weaponry or improve upon what you already have, scrap metal is the thing that lets you build all this stuff to begin with, so it is vital to have a decent source of that flowing at all times. ![]() If a room is unpowered, monsters can spawn in it, if monsters hit your crystal you lose more power, a nightmare snowball effect type of deal. You have to build resource generators for your food, scrap metal, or science to keep them all equally supplied while trying to find dust to gain more power so you can illuminate more rooms as needed. Each floor is an unpowered, pitch-black, monster-infested death trap. Things get harder the higher/deeper you get into the dungeon in a fairly respectable manner. I presume you’re thinking “yes, a rogue-like in a dungeon, very original.” But it’s the type of rogue-like that’s tolerable instead of insufferably smug about the fact you keep dying to certain segments. In Dungeon of the Endless you play as 1 to 4 adventurers whose ship blew up in outer orbit forcing you and your goons to launch to the closest planet via an escape pod, only to find yourself landing in a dungeon that you now have to climb out of while utilizing the power of your escape pods power source to both defend you, clear a path, and act as a power source for the lifts to get to each floor. I should start this review by noting there isn’t really any plot in the game beyond the history certain characters have with others, which I’ll go into more later. Developed by AMPLITUDE Studios, the minds behind Endless Legend, the Endless Space series, and more recently Love Thyself – A Horatio Story, and published by Sega around Halloween of 2014. Dungeon of the Endless is a rogue-like strategy tower defense indie game… with this many tags, it’s more like a broken prison system than anything known as cohesive enough to follow.
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